The team

luis

Luis Díaz (@Ludipe)

Born Indie

Design, code, production and random stuff

Loves Braid and cool puzzle games

Addicted to game jams

Worked on “Missing Translation” and about 30 small games

ruben

 Rubén Calles (@ruben_oluwa)

Fine arts graduate

Experienced in animation and illustration

Used to live in the country, now lives in Madrid

Used to have Windows 98, now has “Mountain Lion”

Random things like “Ray Bradbury”, “Banjo-Kazooie” and

“The Goonies” shaped his youth

celer

Celer Gutiérrez (@celer_gut)

Composer and sound designer

He loves everything audio-related

Grew up with “Broken Sword” and “Mega Drive”

Tried to make serious music but came back to games

Has three friends called “Wintory”, “Korb” and “Diogenes syndrome”

angel

Ángel Luis Sucasas (@ngelLuisSucasas)

Word Wizard and Branch architect

Has published four novels and dozens of short stories

Thinks Dark Souls as the Citizen  Kane of interactive art

True believer of the dictatorship of freedom

martin

Martín Pane (@Tayx94)

Rocket League and programming have formatted my creativity

Working on a very tiny keyboard with my giant hands

I love Cave Story and all the rest of Ron Gilbert’s adventures, I mean, Tim Schafer’s

I laugh so much that I don’t have time to code anymore. It’s a disease

HAHAHAAHHAHAHAAHAA


AWESOME people who have worked on our projects in the past

gus

Gustavo Santos (@gustavo__san)

From Porto (Portugal)

Graduate in both Archaeology and Fine Arts

Decided to do drawings and video games for a living

Has a thing for pixel and voxel art

Suffers from sudden daily bursts of 80’s/90’s nostalgia

 albert

Albert Fernández (@Albert_composer)

tice

Tice Thomason (@TiceBilla)